Review: Metroid Prime - Hunters - Nintendo DS
November 7, 2006 on 11:39 am | In ds, metroid, nintendo, review, video games | 1 Comment
Metroid Prime - Hunters
Developer: NST
ESRB: T (Teen) | Game Type: FPS
iBT Score: 90%
Big accomplishments can come in small packages. Metroid Prime - Hunters(MPH) has the level of quality that you would expect from a console platform. Done in very similar fashion to Metroid Prime on the Nintendo Gamecube, It scores big in the graphics, sound and game play departments. MPH also has a great multi-player feature that will keep your skills sharp. Throw in a decent story line and you’ve got a game chock full of fun. Its Metroid and you can bring it with you wherever you go!!
The Story
In the most distant reaches of space, beyond the territories controlled by the Galactic Federation, is the Tetra Galaxy, once home to a mighty race known as the Alimbics. An advanced civilization, peaceful, prosperous and powerful, the Alimbics maintained stability over the region forcefully but judiciously. They reigned over a vast region known as the Alimbic Cluster. One day, perhaps thousands of years ago, perhaps tens of thousands, they simply disappeared, leaving behind artifacts, all scattered across the Alimbic Cluster, all protected by a lethal arsenal of the Alimbics’ most advanced weaponry.
Today, for the first time in centuries, the long-dormant Alimbic System is stirring, delivering strange tidings. A telepathic communiqué, originating in Alimbic Cluster, has downloaded into the brains of some of the most exceptional beings in our galaxy. The message translates into a thousand different languages on a thousand different worlds. But the message always is the same: “The secret to ultimate power resides in the Alimbic Cluster.”
This message has intrigued and enticed some of the most formidable bounty hunters in the galaxy to make the long journey to the Alimbic Cluster, each of these great warriors motivated by a different reason. Some desire power for themselves, or for their planet or people, while others simply have a relentless desire to hunt, or to kill, along with a fierce determination to prove themselves the best bounty hunter in the galaxy. Now, it’s a race against time to see which bounty hunter will triumph over the others, who will discover the secret behind this promise of “ultimate power.”
The Galactic Federation has heeded this strange, suspicious communication as well, and has called for the help of Samus Aran. Her mission: to discover the truth about this mysterious message, to protect against a potential threat, and to keep the Alimbics’ ultimate power from falling into the wrong hands.
The Controls
The Controls are nicely laid out on the DS, using the D-pad for walk/strafe and the stylus is used for looking/aiming. To jump you simply tap the screen twice with the stylus. The morph ball, scanner and weapon select are all done through the touchscreen Interface. The left bumper is used for firing your weapon. It does take a bit of getting used to holding the DS with one hand and then using that same hand to move Samus around, but once done it works nicely. There are also a few other control schemes which seem more traditional. I picked up the controls by just playing around, all are pretty intuitive.
Graphics & Sound
Graphics. Where to start? They are simply amazing for a DS game! The level designs are nice, everything has been nicely textured. The Morphball looks pretty cool also. One little annoyance that I had was that some of the enemies were so small at a distance that they seem to vanish, making it hard to aim.. but given the amount of screen real estate that the DS has, I’m not complaining. They did top it off with some very nice FMV sequences though.
Good standard stereo sound with lots of sound effects, and the level music is on par with Metroid tunes.
Lasting Appeal
If you like First person shooters, this game will take up a good chunk of your time. This game really feels like it should just explode right out of the DS and onto a console.. it’s that well rounded and polished. I love bringing it with me where ever I go, and single cart multi-player and online multi-player is a hit! Once you complete the single player mode, take the game online for a little 4 player death-match FPS action. This is another Metroid trophy for my shelf.
iBT scores this game 90%
Nintendo DS leads video game industry growth - Nintendo Press Release
October 13, 2006 on 2:26 pm | In ds, nintendo, press release, video games | No Comments
Nintendo’s Latest Press Release:
NINTENDO DS LEADS VIDEO GAME INDUSTRY GROWTH
Touch Generations Titles are Expanding Audience to Female and Older Players
REDMOND, Wash., Oct. 13, 2006 – As both an entertainment and a business, Nintendo DS™ today is the powerhouse of the U.S. video game industry, driving nearly all industry revenue growth so far this year. Without this portable system, the video game industry growth overall would be nearly flat when compared with 2005, according to independent sales figures from the NPD Group of Port Washington, N.Y.
Through September’s end, the U.S. industry overall shows revenue growth of 11 percent when compared with the same period in 2005. Nearly all of the growth comes from the portable DS – without it, the industry would report a mere 1.6 percent growth over the past nine months. DS hardware and software units posted a robust gain of 203 percent when compared to the same period in 2005. The news is the same globally: Nintendo recently announced estimated full-year shipments for DS hardware will grow to 20 million units from 17 million units worldwide, while estimated DS software shipments increased to 82 million units from 75 million.
“Numbers dramatically show the value of reaching out to the masses with products that are compelling and comfortable,” says Nintendo of America President Reggie Fils-Aime. “And this perfectly sets the stage for our breakthrough Wii console, which appeals to both core players and current non-players with an intuitive control system and a price everyone can afford.”
The NPD numbers also indicate that during September, Nintendo DS lifetime U.S. sales surpassed more than 6.2 million units. That total includes more than 1.4 million units of the new Nintendo DS Lite systems, which launched just 16 weeks ago on June 11. It’s important to note these numbers represent Nintendo DS systems actually purchased by customers, not ones shipped only to stores.
“During a home console generation upgrade, consumer interest in existing consoles tends to drop as anticipation for new consoles increases. Hand-held game hardware and software revenues have kept the industry afloat,” says Billy Pidgeon, Program Manager, Consumer Markets: Gaming at IDC. “Hand-held gaming has spurred real industry growth, and Nintendo’s longstanding leadership in this space continues to drive this market.”
This summer, Nintendo launched its Touch Generations brand to help newcomers to video games identify which nontraditional and pick-up-and-play titles are appropriate for them. The response from consumers has been enthusiastic, as four of the top 10 best-selling Nintendo DS games are Touch Generations titles. Touch Generations games include Brain Age™: Train Your Brain in Minutes a Day and the three versions of Nintendogs™. And at the same time, avid players also are fueling growth: the New Super Mario Bros.® title, exclusively for Nintendo DS, is the third best-seller among all video games this year, including console games.
Nintendo’s internal statistics show the Touch Generations brand continues to reach more women and older gamers. Nintendo statistics show a significant percentage of all Touch Generations software buyers are female and are age 25 or older, demonstrating the broad appeal of Nintendo titles like Brain Age and Big Brain Academy™, which provide engaging and entertaining content for baby boomers and seniors alike.
For more information about Nintendo DS, visit www.nintendods.com. For more information about Nintendo’s Touch Generations brand, visit www.touchgenerations.com.
The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo DS™, Game Boy® Advance and Nintendo GameCube™ systems, and upcoming Wii™ console. Since 1983, Nintendo has sold nearly 2.2 billion video games and more than 375 million hardware units globally, and has created industry icons like Mario™, Donkey Kong®, Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere.
For more information about Nintendo, visit the company’s Web site at www.nintendo.com.
Source: Nintendo
As this sales chart shows, Nintendo continues to dominate..
1. Nintendo DS Lite - 403.435 - (6.246.000)
2. PlayStation 2 - 306.517 - (34.612.000)
3. Xbox 360 - 259.458 - (2.672.000)
4. Game Boy Advance - 177.145 - (31.876.000)
5. PlayStation Portable - 153.353 - (5.175.000)
6. GameCube - 42.286 - (11.165.000)
7. Xbox - 6.495 - (14.302.000)
Review: Mario vs. Donkey Kong 2: March of the Minis - Nintendo DS
October 11, 2006 on 4:10 pm | In Mario vs. Donkey Kong 2: March of the Minis, ds, nintendo, review, video games | 2 Comments
Mario vs. Donkey Kong 2: March of the Minis
Developer: Nintendo Software Technology Corp.
ESRB: E (Everyone) | Game Type: Action Puzzle
iBT Score: 80%
Mario vs. Donkey Kong 2: March of the Minis, is much more than just a sequel to the original 2004 release of the Game Boy Advance title Mario vs. Donkey Kong. This time you take control of the Mini Marios that you frequently rescued in the original game. The best way to explain this game is by comparing it to Lemmings. If you like Lemmings, you’ll love this game! It’s far simpler with a few added twists. March of the Minis will provide you with hours of entertainment, and with simple game play.
Just like Lemmings the point of the game is to navigate your mini Marios through each level and reach the exit. You will have to manipulate their environment, and help them get around obstacles and enemies to exit safely.
There are 8 levels, and each level has 8 sections. Once you have successfully navigated through each section you will reach the boss stage of that level. The boss stage offerings are completely different from normal gameplay in which you will need to defeat DK.
The Story
It seems folks love those Mini Mario toys. So much so that the Mario Toy Company has expanded the line to include Mini DK, Mini Toad and Mini Peach figures to the series. With all these toys bringing him more money than he knows what to do with, Mario decides to fulfill his lifelong dream and open a theme park called Super Mini Mario World.
The opening-day crowd includes Pauline and Donkey Kong, who immediately falls head over heels for the lovely lass. The proud ape tries to show off his Mini DK toy to Pauline, but she picks the Mini Mario toy over his and the jealous Donkey Kong becomes enraged. He smashes the displays, destroys the toys and takes Pauline to the top floor of the amusement park. Players must find Pauline and save the day.
The Controls
Differing from the original game, this spin-off title is completely controlled by the touch screen simplistic and effective. The player controls the individual mini-Marios by tapping them in the direction then want them to move to put them in motion. You can also make them stop moving, or make them jump onto different objects. Tap a mini-Mario that is already in motion to make him stop moving.
Unlike Lemmings however, the minis can interact with each other by bumping into one another and setting minis which are standing still in motion. Once the minis bump into an object or another mini they’ll start moving into the opposite direction. Controlling the game becomes much more challenging when there is a large group of minis which all start to bump into one another. It can get rather frustrating at times.
The player can change the environment by tapping on specific blocks to remove them and place them in holding to use elsewhere when they are needed. You will have to build platforms, protective barriers, or whatever else is necessary to be able to safely navigate your minis to safety.
Graphics & Sound
March of the Minis has great presentation. However, the in-game graphics do not push the DS to it’s limits, nor do they really need to for a game such as this. The sounds are fun with a lot of speech and great music.
Lasting Appeal
This game is hours of fun. There are plenty of levels to go through, and each level has a boss stage. One of the most fun aspects of the game are the boss stages which can be just amusing. However, this is a puzzle based game and at times it does tend to get rather frustrating. You will have to try levels more than once to be able to complete them, but once you get the feel and understand the level and environment it’ll be doable.
The game also offers the “Construction Zone” which is a way to build your own map from the ground up, or just a template which you have unlocked from the main game. It takes some getting used to as there will be a learning curve before you can make your own levels quickly. Once you have made a level you can play it and share it with friends. The WiFi option allows you to swap your custom level with your buddies online.
In Closing
March of the Minis is a good mix between puzzle and action games. While the puzzles are not extremely hard to figure out, you will have to restart and try a lot of them many times. The fact that you can put the minis in motion, stop them and make them interact with different obstacles which you might be able to use to your advantage, makes this game much more than a simple puzzle game. It’s really hard not to make a Lemmings comparison with March of the Minis. So, if you are a fan of Lemmings or games alike, but you are looking for just a little more action.. this game is perfect for you.
iBT scores this game 80%
Mario vs. Donkey Kong 2: March of the Minis is available for purchase now.
Review: Star Fox Command - Nintendo DS
October 5, 2006 on 2:00 pm | In ds, nintendo, review, star fox command, video games | 1 Comment
Star Fox Command - Nintendo DS
Developer: Q-Games/Nintendo
iBT Score: 86%
In the spring of 1993 Star Fox was released to the SNES. It was the first game to include the Super FX chip, displaying complex 3D models with polygons which was still new and uncommon in console video games. Star Fox was a huge success and went on to become one of Nintendo’s major franchises with several sequels released since.
Star Fox Command marks the franchise’s first game on a portable system, as well as its first foray into online gaming.
Controls:
The entire game is played and controlled by the touch screen, which also doubles as the map and radar as it displays the location of the enemy. The aircraft follows the stylus around, making for a very interesting and new way to control your ship. Slide the stylus in any direction, and the aircraft will follow. Sliding the stylus to the left or right will make the aircraft turn. Sliding downwards to fall, and upwards to rise. You can double tap on the upper half of the screen to activate your afterburners, and double tapping on the lower half accesses your airbreaks to slow down.
Controlling your aircraft with the stylus might be a little disorienting at first. However, after a very short learning curve it becomes clear how advantageous to game play the new controls are. Aiming is completely accurate, and firing your primary weapon is done by the d-pad. The new control scheme makes the player feel like they have completely control of the ship.
Graphics & Sound:
The game looks great. Solid graphics all around, and it has the Star Fox look, feel and sound to it. The game has great presentation, and it’s very easy to navigate the menus. The sound stays true to the original Star Fox, with the characters speaking in their own language.
Lasting Appeal:
There are multiple endings to this game, which will make you go back and play over and over. Once you have finished the single player mode, you must hope on to mutliplayer. The multiplayer on Star Fox Command is a lot of fun and one of the highlights of this title. It’s basic, competitive and very well done. You basically go up against other aircraft in single player teams. It’s a Star Fox death match. You must take out the other players and take their star to eliminate them and win. You can play off-line with up to 5 other people, or take the battle online against 3 others. Star Fox Command offers hours and hours of fun game play.
Story:
Star Fox Command boasts a deep, branching storyline with memorable characters and multiple endings. The main plot of the story unfolds as follows… Years ago, a scientist named Andross went mad with power. Defeated by Star Fox and banished to the toxic planet of Venom, he dedicated his life to terraforming Venom into a lush, green world that his grandchildren would be happy to call home. Shut off from the rest of the galaxy and hated by all, Andross and his dream were eventually forgotten.
Fast-forward to the present day. A group of aliens called the Anglars, who discovered a way to survive in the toxic Venom Sea, launch an all-out assault on the Lylat system. The Cornerian military turns to team Star Fox for help but are shocked to find that personal issues have forced the team to disband. Fox McCloud, the team leader, agrees to take on the Anglar threat alone … but soon finds himself overwhelmed. After some consideration, he agrees to regroup the team and take another run at the Anglars.
But in order to enter the Venom Sea and take out the Anglars, team Star Fox will need to find the device invented by Andross so long ago. Can they do it? Will the team survive long enough to put aside their personal differences and fight as one? The world waits…
In Closing:
If you are a Star Fox fan, this game is definitely a must buy for you. However you do not have to be a Star Fox fan to enjoy endless hours of great game play. This game stays very true to the Star Fox universe and it’s tons of fun. Game difficulty varies, but it’s really only as hard as you want it to be. Make sure to check out the multiplayer (online or offline) on this game.
iBT scores this game 86%
Star Fox Command is available for purchase now.
| ESRB: | E 10+ (Everyone 10 and older) :Mild Fantasy Violence |
| Players: | 1-6 via DS Local Wireless, 1-4 via Nintendo® Wi-Fi Connection, DS Download Play |
| Developer: | Q-Games/Nintendo |
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